Iron Tower Code Reviews
Iron Tower Press Local network only
Reviewer manual, version 0.2.2
Two PCs in one room, each with a headset and a cable to the same router, on one subnet. One microphone sits between them, plugged into the host PC. The internet sits outside the room, struck through.
The host PC is set up first: its headset, and the one microphone plugged into it.
Help1A
Got stuck on step 1A. Open CO-OP Comms on the host PC

Find what you see.

Please start with the FAQ questions below: most trouble is one of these. Each has the same label on every page, Q1 to Q10. Then the problems we know for this step, each with its cause and fix.

  1. Q1

    Was it installed through Steam, or run from a copied folder?

    How to tell: The top-right corner shows this PC's Steam user name only when Steam started the app. A copy started any other way reads "Steam not running", even with Steam open.

    What to do: Please install and start it from the Steam library on both PCs. Only the names change without Steam; the real difference is the firewall. Steam's install adds an allow rule named "CO-OP Comms" for the program in the Steam folder, and a copy run from another folder gets the Windows Security Alert the first time it hosts or listens (Q7).

    On CO-OP Comms Client Only: On Client Only the corner shows the Steam name only when Steam started it; otherwise it reads "Steam not running". Its Windows prompt names it "CO-OP Comms Client Only".

  2. Q9

    Is Steam not running?

    How to tell: The top-right corner reads "Steam not running".

    What to do: Nothing breaks: every copy hosts and joins with Steam open or closed. Steam only supplies the user names. Without Steam on the host PC, the list shows the host PC's Windows computer name instead; without Steam on the joining PC, the host shows "Sending to joining PC's address" instead of the joining PC's Steam user name. Start CO-OP Comms from the Steam library if the Steam user names should show.

    Words shaded like this stand for what your own screen shows there, such as your own user name or address.

    On CO-OP Comms Client Only: On Client Only the corner reads "Steam not running" in place of your Steam user name, and the host names this PC by its address (Q1).

    The joining PC started without Steam: the corner reads "Steam not running"
    Q9The joining PC started without Steam: the corner reads "Steam not running"CO-OP Comms
    Show it in CO-OP Comms Client Only
  3. Q2

    Which app is on this PC: CO-OP Comms, or the free CO-OP Comms Client Only?

    How to tell: CO-OP Comms hosts and joins: its start screen has a Host button ("This PC has the mic") and a picker "Microphone, if this PC hosts". Client Only joins only and has neither.

    What to do: The PC with the microphone runs CO-OP Comms and presses Host. The other PC runs either app and joins. Two copies of Client Only cannot talk to each other: one PC must host.

    On CO-OP Comms Client Only: Client Only's title reads "CO-OP Comms Client Only". It has no Host button and no Microphone picker, and it opens on "Hosts on this network". Please run CO-OP Comms on the PC with the microphone and press Host there; two copies of Client Only never hear each other.

Problems we know for step 1A

  1. 1A-1

    I see Looking for audio devices…

    The window stays on it for more than a few seconds.

    Why
    The sound system is slow to answer, or failed.
    Fix
    Wait a few seconds. If it stays, restart the app. If a red banner names the audio system, check that a sound device is turned on in Windows' Sound settings.
  2. 1A-2

    I see No network connection

    Under This PC, on the start screen.

    Why
    This PC has no network connection.
    Fix
    Please connect a cable or Wi-Fi, then reopen the app.
    The host PC: no network connection
    1A-2The host PC: no network connection

Still stuck after all of these?

Please tell us the build and the step: CO-OP Comms 0.2.2, draft build, Step 1A. Add the labels of the FAQ questions you tried, and what the screen says, word for word. That tells us exactly where you were.

Reply on the Steam review message thread for this build, or email benl@irontowerpress.com.

Step 1A Back to step 1A

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