Iron Tower Code Reviews
Iron Tower Press Local network only
Reviewer manual, version 0.2.2
Two PCs in one room, each with a headset and a cable to the same router, on one subnet. One microphone sits between them, plugged into the host PC. The internet sits outside the room, struck through.
The host PC is hosting. It shows the address the other PC will use.
Help3B
Got stuck on step 3B. Press Leave on the joining PC

Find what you see.

Please start with the FAQ questions below: most trouble is one of these. Each has the same label on every page, Q1 to Q10. Then the problems we know for this step, each with its cause and fix.

  1. Q10

    Are both PCs on version 0.2.2?

    How to tell: Only 0.2.2 shows JOINING while it waits for the host, and the timed warnings these steps quote. 0.2.1 shows JOINED at once.

    What to do: Let Steam update both PCs. Mixed versions still link, since the packet format did not change.

    On CO-OP Comms Client Only: Client Only 0.2.1 also shows JOINED at once, with none of the timed warnings.

Problems we know for step 3B

  1. 3B-1

    The host PC still shows its guest just after Leave.

    Why
    The host keeps a guest for up to 2 seconds after it goes quiet.
    Fix
    Nothing is wrong. Wait 2 seconds.

Still stuck after all of these?

Please tell us the build and the step: CO-OP Comms 0.2.2, draft build, Step 3B. Add the labels of the FAQ questions you tried, and what the screen says, word for word. That tells us exactly where you were.

Reply on the Steam review message thread for this build, or email benl@irontowerpress.com.

Step 3B Back to step 3B

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